Super Robot Wars is a tactical RPG series by Banpresto (now part of Bandai Namco), featuring epic crossover battles between mechas from various anime series, blending strategic grid-based combat with dramatic storylines and fan-favorite robots.
*Super Robot Taisen Compact 3*, released on July 17, 2003, for the WonderSwan Color by Banpresto, is the final *Super Robot Wars* title on the WonderSwan, following *Super Robot Taisen Compact 2* (2000-2001)
*Super Robot Taisen Compact 2*, released across three parts from 2000 to 2001 for the WonderSwan by Banpresto and developed by TOSE, is a tactical RPG trilogy following *Super Robot Taisen Compact* (1999).
*Super Robot Taisen Compact*, released on April 28, 1999, for the Bandai WonderSwan by Banpresto and developed by TOSE, is the first *Super Robot Wars* title on the WonderSwan, following *The 4th Super Robot Wars* (1995).
*Super Robot Taisen EX*, released on March 25, 1994, for the Super Famicom by Banpresto and developed by Winkysoft, is a spin-off in the *Super Robot Wars* series, set after *The 3rd Super Robot Wars*.
*The 4th Super Robot Wars*, released on March 17, 1995, for the Super Famicom by Banpresto and developed by Winkysoft, is the fifth entry in the *Super Robot Wars* series and the final game in the "Classic" timeline.
*The 3rd Super Robot Wars*, released on July 23, 1993, for the Super Famicom by Banpresto and developed by Winkysoft, is the third installment in the *Super Robot Wars* franchise and the second in the "Classic" timeline, following *Super Robot Wars 2* (1991)
*Super Robot Wars: Original Generation 2*, released on February 3, 2005, for the Game Boy Advance by Banpresto and developed by Winkysoft, is the sequel to *Super Robot Wars: Original Generation* (2002).
*Super Robot Wars: Original Generation*, released on November 22, 2002, for the Game Boy Advance by Banpresto and developed by Winkysoft, is the first GBA *Super Robot Wars* title to feature an original cast, excluding licensed anime like *Gundam*.
*Super Robot Wars R*, released on August 2, 2002, for the Game Boy Advance by Banpresto and developed by AI, is the second GBA entry in the *Super Robot Wars* series, following *Super Robot Wars A* (2001).
*Super Robot Wars J*, released on September 15, 2005, for the Game Boy Advance by Banpresto and developed by AI, is the final GBA entry in the *Super Robot Wars* series.
*Super Robot Taisen D*, released on August 8, 2003, for the Game Boy Advance by Banpresto and developed by AI, is the fourth GBA entry in the *Super Robot Wars* series.
*Super Robot Wars A*, released on September 21, 2001, for the Game Boy Advance by Banpresto and developed by Winkysoft, is the first *Super Robot Wars* title on the GBA, following *Super Robot Wars 64* (1999).
*Super Robot Wars 2*, released on December 29, 1991, for the Famicom by Banpresto and developed by Winkysoft, is the second entry in the *Super Robot Wars* series and the first in the "Classic" timeline.