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Super Robot Wars R, released on August 2, 2002, for the Game Boy Advance by Banpresto and developed by AI, is the second GBA entry in the Super Robot Wars series, following Super Robot Wars A (2001). Players choose Raul or Fiona Gureden, pilots of the Excellence unit with a Time Flow Engine, to battle Duminuss across time, featuring mecha from Gundam SEED, Martian Successor Nadesico, and Shin Getter Robo (Wikipedia). Its time-travel story and grid-based combat were praised (Famicom Tsūshin: 31/40), though its Japan-only release limited accessibility (GameFAQs).
Super Robot Wars R combines tactical RPG gameplay with a unique time-travel narrative. Players lead mecha through 40+ missions, allying with Nadesico B or Nahel Argama, upgrading units with credits and Pilot Points (superrobotwars.fandom.com). The Time Flow Engine allows timeline-altering choices, affecting story outcomes (visualboyadvance.org). Missions take 15-30 minutes; the campaign lasts 20-25 hours with multiple endings. Its vibrant sprites and crossover appeal suit Super Robot Wars J and Kunio-kun fans, distinct from Need for Speed: Underground 2’s racing or Captain Tsubasa V’s sports RPG (@RetroGamingX).
Play Super Robot Wars R (2002, GBA) instantly on Classic Joy Games with GBA emulators. Also available on RetroGames.cz, EmulatorGames.net, OldGameShelf.com (4.2/5 from 12 votes), or via fan-translated ROMs (akurasu.net). Physical copies cost $15-$50 (cart) or $60-$150 (CIB) on eBay (PriceCharting). Use VisualBoyAdvance or mGBA. Strategy: Ally with Nadesico B for better early units; upgrade Excellence’s energy. Cheat: Enter “RRCCDD” at password screen for max credits (GameFAQs).
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*Super Robot Wars R*, released on August 2, 2002, for the Game Boy Advance by Banpresto and developed by AI, is the second GBA entry in the *Super Robot Wars* series, following *Super Robot Wars A* (2001).