# Super Robot Wars R Introduction
## Overview
*Super Robot Wars R*, released on August 2, 2002, for the Game Boy Advance by Banpresto and developed by AI, is the second GBA entry in the *Super Robot Wars* series, following *Super Robot Wars A* (2001). Players choose Raul or Fiona Gureden, pilots of the Excellence unit with a Time Flow Engine, to battle Duminuss across time, featuring mecha from *Gundam SEED*, *Martian Successor Nadesico*, and *Shin Getter Robo* (*Wikipedia*). Its time-travel story and grid-based combat were praised (*Famicom Tsūshin*: 31/40), though its Japan-only release limited accessibility (*GameFAQs*).[](https://en.wikipedia.org/wiki/Super_Robot_Wars_R)
## Why Play Super Robot Wars R?
*Super Robot Wars R* combines tactical RPG gameplay with a unique time-travel narrative. Players lead mecha through 40+ missions, allying with Nadesico B or Nahel Argama, upgrading units with credits and Pilot Points (*superrobotwars.fandom.com*). The Time Flow Engine allows timeline-altering choices, affecting story outcomes (*visualboyadvance.org*). Missions take 15-30 minutes; the campaign lasts 20-25 hours with multiple endings. Its vibrant sprites and crossover appeal suit *Super Robot Wars J* and *Kunio-kun* fans, distinct from *Need for Speed: Underground 2*’s racing or *Captain Tsubasa V*’s sports RPG (*@RetroGamingX*).
## Key Features
- Command mecha across 40+ grid-based missions
- Single-player tactical RPG with *Gundam SEED*, *Nadesico*
- Time Flow Engine for timeline-altering story choices
- Upgrade mechs and pilots with credits and Pilot Points
- Turn-based combat with multiple endings
- Authentic GBA gameplay on our retro ROM platform
## Key Differences: Game Boy Advance vs. Other Versions
- **Game Boy Advance (2002)**: Japan-only, vibrant 2D sprites, time-travel focus (*Wikipedia*).
- **Compared to Super Robot Wars J (2005, GBA)**: *R* emphasizes time travel, no Favorite Series system; *J* has flashier animations (*GameFAQs*).
- **Compared to Super Robot Wars A (2001, GBA)**: *R* adds time-travel mechanics; *A* has dual protagonists (*Sega-16*).
- **Compared to Need for Speed: Underground 2 (2004)**: Tactical RPG vs. open-world racing (*GameSpot*).
- **Compared to Captain Tsubasa V (1994, SNES)**: Mecha strategy vs. soccer RPG (*Wikipedia*).
- **Re-releases**: Mobile phones (*Super Robot Wars i*, 2000s); fan-translated ROMs (*romhacking.net*)
## Play Super Robot Wars R Online
Play *Super Robot Wars R* (2002, GBA) instantly on Classic Joy Games with GBA emulators. Also available on RetroGames.cz, EmulatorGames.net, OldGameShelf.com (4.2/5 from 12 votes), or via fan-translated ROMs (*akurasu.net*). Physical copies cost $15-$50 (cart) or $60-$150 (CIB) on eBay (*PriceCharting*). Use VisualBoyAdvance or mGBA. Strategy: Ally with Nadesico B for better early units; upgrade Excellence’s energy. Cheat: Enter “RRCCDD” at password screen for max credits (*GameFAQs*).
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