# Need for Speed: Underground Introduction
*Need for Speed: Underground*, released in November 2003 by EA Black Box and published by Electronic Arts, is the seventh *Need for Speed* title, redefining the series with a focus on import tuner culture inspired by *The Fast and the Furious*. Set in the fictional Olympic City, a neon-lit urban sprawl resembling New York, Los Angeles, and San Francisco, it emphasizes illegal street racing at night. Players progress through Underground Mode, a 111-race career mode with a storyline involving rival racer Eddie and his girlfriend Melissa. The game introduced deep car customization, allowing performance upgrades (e.g., turbo, suspension) and visual mods (e.g., vinyls, body kits) across 20 licensed tuner cars like the Nissan 350Z and Honda Civic Si. Its arcade-style controls, nitrous oxide boost, and modes like Circuit, Sprint, Drag, and Drift earned acclaim (*GameSpot*: 8/10), selling 15 million copies (*Wikipedia*). X posts call it “iconic” for its soundtrack and vibe (*@TheNobeds*). The Game Boy Advance port is simpler, with mixed reviews (*Metacritic*: 68/100).
## Why Play Need for Speed: Underground?
*Need for Speed: Underground* delivers high-octane street racing with deep customization. In Underground Mode, players start with a Honda Integra Type R, guided by Samantha, racing through 111 events (Circuit, Sprint, Drag, Drift) to challenge Eddie. Customization is key: upgrade engines or add neon underglow to boost Style Points, which multiply via visual mods (*Wikipedia*). Circuit races involve multi-lap loops, Sprint is point-to-point, Drag focuses on gear-shifting, and Drift rewards stylish slides (*nfs.fandom.com*). Matches last 2-5 minutes, with the campaign spanning 8-12 hours. The PC version shines with crisp visuals and LAN multiplayer, while PlayStation 2 and Xbox offer split-screen (*GameFAQs*: 4.5/5). The soundtrack, featuring Lil Jon’s “Get Low” and The Crystal Method, amps up the adrenaline (*IMDb*). X fans praise its nostalgic grip, rivaling *Captain Tsubasa V*’s anime appeal or *Kunio-kun*’s action (*@VertigoWarrior*). However, repetitive tracks and tough AI frustrate some (*GameSpot*). Compared to *Need for Speed: Porsche Unleashed* (2000), it trades simulation for arcade thrills.
## Key Features
- Race 20 licensed tuner cars (e.g., Mazda RX-7, Toyota Supra) in Olympic City
- 4 modes: Circuit (multi-lap), Sprint (point-to-point), Drag (gear-shift), Drift (style-based)
- Extensive customization: performance (nitrous, brakes) and visual (vinyls, spoilers)
- Underground Mode: 111-race career with story; face Eddie and Melissa
- Multiplayer: split-screen (PS2, Xbox), LAN/Internet (PC); no online for GameCube
- Iconic soundtrack with rap, rock, and EDM; vibrant neon visuals
## Key Differences: PC vs. Console vs. Game Boy Advance
- **PC (2003)**: Sharp visuals, realistic handling, LAN multiplayer; needs patches for Windows 10/11 (*PCGamingWiki*). *GameSpot*: 8/10.
- **PlayStation 2/Xbox/GameCube (2003)**: Arcade controls, split-screen multiplayer; GameCube lacks online (*nfs.fandom.com*). *IGN*: 8.5-9/10.
- **Game Boy Advance (2004)**: 2D visuals, limited customization, fewer tracks; less immersive (*Metacritic*: 68/100). *ArcadeSpot*: 28/43 votes.
- **Compared to Need for Speed: Porsche Unleashed (2000)**: *Underground* focuses on tuner cars and arcade racing; *Porsche* is Porsche-only with simulation physics.
- **Compared to Captain Tsubasa V (1994, SNES)**: *Underground* is a racing arcade; *Tsubasa* is a soccer RPG with story paths.
- **Compared to Kunio-kun no Nekketsu Soccer League (1993, NES)**: *Underground* lacks fighting, focuses on racing; *Soccer League* blends action and sports.
- **Re-releases**: *Need for Speed: Classics* (2023, Switch/PS5) includes PC version with widescreen fixes.
## Play Need for Speed: Underground Online
Race now! Play *Need for Speed: Underground* (2003, PC/PS2/Xbox/GameCube/GBA) instantly on our website, Classic Joy Games, with no downloads, using emulators. Alternatively, try it on RetroGames.cc, EmulatorGames.net (*PC ROM*), Arcadespot.com (4.5/5 from 43 votes), or *Need for Speed: Classics* (Switch/PS5, 2023). Physical copies cost $10-$30 (PS2/Xbox/GameCube disc), $15-$40 (PC), or $8-$25 (GBA cart) on eBay (*PriceCharting*). Ideal for *Need for Speed* and *Captain Tsubasa* fans seeking retro action! Note: For PC, use *NFSU RTX Remix* mod for enhanced visuals or *WidescreenFixesPack* for modern systems (*PCGamingWiki*). For strategy, prioritize nitro upgrades; use Mazda RX-7 for Drift races. Cheat: At the main menu, enter “gimmevisuals” (PC) for all visual upgrades (*GameFAQs*).
Join players worldwide on Classic Joy Games. Customize your ride and dominate Olympic City’s streets!