Fire Emblem: Genealogy of the Holy War

Fire Emblem: Genealogy of the Holy War
Fire Emblem: Genealogy of the Holy War

Fire Emblem: Genealogy of the Holy War

Super Nintendo

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Fire Emblem: Genealogy of the Holy War (Super Famicom) Introduction

Overview

Fire Emblem: Genealogy of the Holy War, released on May 14, 1996, in Japan by Nintendo and developed by Intelligent Systems, is the fourth Fire Emblem title and a landmark tactical RPG for the Super Famicom. Set in Jugdral, it follows Sigurd and his son Seliph across two generations to defeat the Grannvale Empire and the dark cult of Loptr. Featuring 12 expansive chapters, it introduces a generational system, marriage mechanics affecting second-generation units, and large-scale maps with multiple objectives like castle seizures. Selling over 498,000 copies in Japan, it was lauded for its ambitious story and deep mechanics (Famitsu: 36/40), though its Japan-only release and high difficulty limited its reach. Its epic scope influenced later Fire Emblem titles.

Why Play Fire Emblem: Genealogy of the Holy War?

Fire Emblem: Genealogy of the Holy War delivers a sweeping Super Famicom tactical RPG across a 25-35 hour campaign. Players command up to 48 recruitable units, like Sigurd, Deirdre, and Seliph, in turn-based, grid-based battles, using the D-pad to navigate, A to confirm, and B to cancel. The first generation (Chapters 0-5) follows Sigurd’s rebellion, while the second (Chapters 6-12) focuses on Seliph, with children inheriting stats and skills from paired parents. Features like the weapon triangle, individual gold, and arena battles add depth. Its lush 16-bit visuals, medieval epic aesthetic, and orchestral soundtrack appeal to Fire Emblem: Mystery of the Emblem and Dragon Warrior Monsters fans, distinct from Fatal Fury: First Contact’s fighting or Tetris Worlds’ puzzles.

Key Features

  • Lead Sigurd and Seliph through 12 massive chapters
  • Turn-based tactical combat with permadeath stakes
  • Marriage and generational system for unit inheritance
  • Large maps with multiple objectives like castle captures
  • Stunning 16-bit visuals and orchestral soundtrack
  • Authentic Super Famicom gameplay on our retro ROM platform

Play Fire Emblem: Genealogy of the Holy War Online

Play Fire Emblem: Genealogy of the Holy War (1996, Super Famicom) instantly on Classic Joy Games with SNES emulators. Available on retro platforms with 4.8/5 ratings from 90 votes. Physical copies cost $30-$80 (cart) or $100-$300 (CIB) due to Japan-only rarity. Use Snes9x or RetroArch. Strategy: Pair units like Lex and Ayra for strong second-generation children; save holy weapons for Loptyr’s battle. Cheat: At title screen, press Up, Down, Left, Right, Up, A, B, Select to unlock all first-generation chapters. Note: Some emulators may have text glitches in Japanese menus. Recent X posts praise Fire Emblem: Genealogy of the Holy War’s epic storytelling but note its complex systems (post:0).

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Game Details

Game Series
Plays
466
Likes
1
Release Year
1996
Last Updated8/23/2026

📖 About This Game

Fire Emblem: Genealogy of the Holy War, released on May 14, 1996, in Japan by Nintendo and developed by Intelligent Systems, is the fourth *Fire Emblem* title and a landmark tactical RPG for the Super Famicom.

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