# Retro Games: Mega Man X2
Building directly on the success of its revolutionary predecessor, *Mega Man X2* elevates the action and stakes, pushing the 16-bit hardware to its limits. This sequel refines the fast-paced gameplay that fans loved while introducing a compelling new narrative hook and more powerful abilities for our hero, X.
## Overview
Set six months after the defeat of Sigma, the Maverick rebellion seems to be over. However, a new threat emerges from the shadows: a trio of powerful Mavericks calling themselves the "X-Hunters" (Serges, Violen, and Agile). They claim to possess the scattered parts of X's fallen comrade, Zero, and taunt X to face them. Now a full-fledged Maverick Hunter, X must once again battle eight new animal-themed Mavericks while simultaneously confronting the X-Hunters to reclaim his friend's legacy.
## Background
Released by Capcom for the Super Nintendo Entertainment System, *Mega Man X2* was a technical showcase. It was one of the few games to use Capcom's proprietary C4 chip, which allowed for basic 3D wireframe graphics and rotation effects, most notably seen in some of the boss fights. The game was designed to be a direct and more challenging continuation of the first game's story and mechanics, solidifying the *X* series as a darker, more complex spin-off of the classic *Mega Man* franchise.
## Gameplay
The core gameplay of *Mega Man X2* retains the beloved formula: players choose from eight stages, defeat the Maverick boss within, and absorb their unique weapon. The signature dash and wall-jump abilities return, but the central new mechanic is the hunt for the X-Hunters. After defeating two of the main Mavericks, the X-Hunters will begin to appear in stages, challenging X to a duel. Defeating them allows X to recover one of Zero's three parts. Collecting all parts before the final confrontation has a significant impact on the game's ending. In addition to this, X can find new hidden armor upgrades, including the powerful Giga Crush attack and an enhancement that grants him the ability to air-dash, adding yet another layer of mobility to his already impressive arsenal.